Scientists have found out which people will not take root in a colony on Mars (5 photos)
Humanity has long been thinking about colonizing Mars. At this time At the moment, the main obstacles to this are concentrated in technology: from construction of spaceships that are capable of doing this travel, to organizing housing and food on the planet itself. Recently scientists conducted an interesting study to find out how many people needed in the colony for its prosperity. They also determined which types personalities will not take root on Mars.
A team of scientists from the University worked on the study George Mason, USA. Experts set a goal - to determine the ideal number of members of the Mars colony for the best chance of survival, but we learned an interesting fact - what type of personality will definitely find it difficult settle down on Mars. They created several 28-year simulations, imagining what life would be like for a colony on Mars with an existing infrastructure and amenities: sources of food, energy, water.
Experts have determined the ideal number of people for a colony - 22. They also identified four personality types to see how they interaction will affect the formation of the colony: "non-conflict" with low level of rivalry and aggression; "highly social" - extroverts who need communication; "reactive" - prone to competition in interpersonal relationships and accustomed to following clear routine; and “neurotics” - prone to aggression, competition, unable to adequately perceive change and cope with boredom. Given the potential for accidents and resource shortages, scientists determined the mortality rate for each personality type. For "neurotics" the mortality rate was much higher.
In addition, the fewer “neurotics” there were in the colony, the more it functioned better. According to scientists, due to the low ability Neurotics benefited the least from coping with emerging difficulties from interaction with other members of the colony. This became key factor in the decline of the Martian population in the simulations. If only the number of "neurotics" will be reduced to a minimum, it is possible to create stable settlement.