Analysts have named the most profitable computer games of all time
The computer gaming industry is not only a source of entertainment, but a global market worth hundreds of billions of dollars. Let's take a look at some of the most profitable computer games in history, many of which continue to generate income for their developers and distributors.
Fortnite (2017)
Fortnite, developed by Epic Games, has become a phenomenon in the world of computer games. With its unique free-to-play model and in-game purchases such as cosmetic items, the game generated huge revenues. Fortnite exceeded $1 billion in revenue in its first year, and the game continues to generate strong revenues.
PlayerUnknown's Battlegrounds (PUBG) (2017)
PUBG, the battle royale game, has quickly won the hearts of gamers. Players compete on a huge island, and the last one standing becomes the winner. PUBG also provides in-game purchases, which eventually led to multi-billion dollar revenues for the game's distributors.
Minecraft (2011)
Minecraft, a seemingly simple game at its core, has become a cult phenomenon. The essence of the game is to build and survive in a blocky world. And in this case, the simplicity of the graphics is more than compensated by the freedom of action and gameplay. As specialists from the development studio Skill Rush note, over the entire period of its existence, Minecraft has sold more than 250 million copies and remains one of the best-selling games.
Grand Theft Auto V (2013)
GTA V, developed by Rockstar Games, not only impresses with its open world and story, but also has impressive financial performance. The game became a huge hit, generating over $6 billion in revenue and still selling well. Will the sixth part of the series be able to repeat the success? Time will show.
League of Legends (2009)
League of Legends, created by Riot Games, has become one of the most popular massively multiplayer online games in the world. In-game purchases such as skins and items have generated billions in revenue for the game.
World of Warcraft (2004)
World of Warcraft (WoW), the massively multiplayer online role-playing game, has won over millions of players. The game offers a monthly subscription, which is still the key to the security of the Blizzard studio and one of the income sources for Microsoft.
These games not only conquered the worlds of virtual adventures, but also created real financial empires. Monetization strategies, creative approaches to game design, and constant content updates make them examples of successful computer projects.