The game designer told how he cheated while creating a map in CS:GO (5 photos)
A Valve level designer revealed that he placed a saucepan under textures on one of the Counter-Strike: Global Offensive maps to make door handles. This was due to the fact that at that moment he was new and did not want to bother his colleagues.
Valve level designer Magnar Jensen shared a short history of the development of the Overpass map for CS:GO.
He said that when he was working on the map, he was faced with the task of creating door handles for a transformer booth. The developer did not have the required model at hand, so he decided to use a little trick. He placed a model of a saucepan under the texture of the drawer and positioned it at the right angle so that its handles would stick out from the cabinet in the right places. Thus, Jensen was able to create a full-fledged transformer booth with handles.
Now that Counter-Strike 2 is out, I can finally give you a DEEP DIVE into the creation of the Overpass map in the distant past.
I needed to attach handles to this electrical thing, but since I was new to Valve at the time, I didn't want to bother anyone, so I used a saucepan.
This concludes our deep dive.
Magnar Jensen, level designer at Valve
Apparently, it was in this form that the box existed in CS:GO until the release of Counter-Strike 2, in which Overpass and other maps were reworked on the Source 2 engine.
One of the map creators, thewhaleman, said in response to Jensen's story that he noticed the use of a pan on the Overpass map many years ago, when he first became interested in creating maps. The modder admitted that he immediately stole this idea for his own maps.